Dire BatCore
Adversary
Skulk — Tier 3
A wide-winged pet endlessly loyal to their vampire owner.
Motives and Tactics: Dive-bomb, hide, protect leader
Difficulty
14
Damage Thresholds
16 / 30
Hit Points
5
Stress
3
Attack Bonus
+2
Weapon
Claws and Teeth (Melee)
Damage
2d6 +7 Physical
Experiences: Bloodthirsty +3
Features
Flying - Passive
While flying, the Bat gains a +3 bonus to their Difficulty.
Screech - Action
Mark a Stress to send a high-pitch screech out toward all targets in front of the Bat within Far range. Those targets must mark
Cards
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