English
Русский

Greater Water ElementalCore

Adversary

Support — Tier 3

A huge living wave that crashes down upon enemies.

Motives and Tactics: Deluge, disperse, drown

Difficulty

17

Damage Thresholds

17 / 34

Hit Points

5

Stress

5

Attack Bonus

+3

Weapon

Crashing Wave (Very Close)

Damage

3d4 +1 Magical

Features

Water Jet - Action

Mark a Stress to attack a target within Very Close range. On a success, deal 2d4+7 physical damage and the target’s next action has disadvantage. On a failure, the target must mark a Stress.

Drowning Embrace - Action

Spend a Fear to make an attack against all targets within Very Close range. Targets the Elemental succeeds against become Restrained and Vulnerable as they begin drowning. A target can break free, ending both conditions, with a successful Strength or Instinct Roll.

High Tide - Reaction

When the Elemental makes a successful standard attack, you can mark a Stress to knock the target back to Close range.

Cards

Adversary
Greater Water Elemental

Support — Tier 3

Hit Points 5 · Difficulty 17

A huge living wave that crashes down upon enemies.

Core

Comments(0)

There are no comments yet

Selector

Adversary
Ancestry
Beastform
Campaign Frame
Character
Class
Community
Domain
Domain Card
Environment
Equipment
Guide
Rule
Subclass
Transformation
News
Media
Image
File

Adversaries

Ancestries

Beastforms

Campaign Frames

Characters

Classes

Communities

Domains

Domain Cards

Environments

Equipment

Guides

Rules

Subclasses

Transformations

News

Media

Images

Files