HarrierCore
Adversary
Standard — Tier 1
A nimble fighter armed with javelins.
Motives and Tactics: Flank, harry, kite, profit
Difficulty
12
Damage Thresholds
5 / 9
Hit Points
3
Stress
3
Attack Bonus
+1
Weapon
Javelin (Close)
Damage
1d6 +2 Physical
Experiences: Camouflage +2
Features
Maintain Distance - Passive
Fall Back - Reaction
When a creature moves into Melee range to make an attack, you can mark a Stress before the attack roll to move anywhere within Close range and make an attack against that creature. On a success, deal
Cards
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