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Jagged Knife BanditCore

Adversary

Standard — Tier 1

A cunning criminal in a cloak bearing one of the gang’s iconic knives.

Motives and Tactics: Escape, profit, steal, throw smoke

Difficulty

12

Damage Thresholds

8 / 14

Hit Points

5

Stress

3

Attack Bonus

+1

Weapon

Daggers (Melee)

Damage

1d8 +1 Physical

Experiences: Thief +2

Features

Climber - Passive

The Bandit climbs just as easily as they run.

From Above - Passive

When the Bandit succeeds on a standard attack from above a target, they deal 1d10+1 physical damage instead of their standard damage.

Cards

Adversary
Jagged Knife Bandit

Standard — Tier 1

Hit Points 5 · Difficulty 12

A cunning criminal in a cloak bearing one of the gang’s iconic knives.

Core

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