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Masked ThiefCore

Adversary

Skulk — Tier 2

A cunning thief with acrobatic skill and a flair for the dramatic.

Motives and Tactics: Evade, hide, pilfer, profit

Difficulty

14

Damage Thresholds

8 / 17

Hit Points

4

Stress

5

Attack Bonus

+3

Weapon

Backsword (Melee)

Damage

2d8 +3 Physical

Experiences: Acrobatics +3

Features

Quick Hands - Action

Make an attack against a target within Melee range. On a success, deal 1d8+2 physical damage and the Thief steals one item or consumable from the target’s inventory.

Escape Plan - Action

Mark a Stress to reveal a snare trap set anywhere on the battlefield by the Thief. All targets within Very Close range of the trap must succeed on an Agility Reaction Roll (13) or be pulled off their feet and suspended upside down. A target is Restrained and Vulnerable until they break free, ending both conditions, with a successful Finesse or Strength Roll (13).

Cards

Adversary
Masked Thief

Skulk — Tier 2

Hit Points 4 · Difficulty 14

A cunning thief with acrobatic skill and a flair for the dramatic.

Core

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