Pirate RaidersCore
Adversary
Horde — Tier 1 — Horde per HP: 3
Seafaring scoundrels moving in a ravaging pack.
Motives and Tactics: Gang up, plunder, raid
Difficulty
12
Damage Thresholds
5 / 11
Hit Points
4
Stress
3
Attack Bonus
+1
Weapon
Cutlass (Melee)
Damage
1d8 +2 Physical
Experiences: Sailor +3
Features
Horde (1d4+1) - Passive
When the Raiders have marked half or more of their HP, their standard attack deals
Swashbuckler - Passive
When the Raiders mark 2 or fewer HP from an attack within Melee range, the attacker must mark a Stress .
Cards
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