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SellswordCore

Adversary

Minion — Tier 1

An armed mercenary testing their luck.

Motives and Tactics: Charge, lacerate, overwhelm, profit

Difficulty

10

Hit Points

1

Stress

1

Attack Bonus

+3

Weapon

Longsword (Melee)

Features

Minion (4) - Passive

The Sellsword is defeated when they take any damage. For every 4 damage a PC deals to the Sellsword, defeat an additional Minion within range the attack would succeed against.

Group Attack - Action

Spend a Fear to choose a target and spotlight all Sellswords within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 3 physical damage each. Combine this damage.

Cards

Adversary
Sellsword

Minion — Tier 1

Hit Points 1 · Difficulty 10

An armed mercenary testing their luck.

Core

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