SellswordCore
Adversary
Minion — Tier 1
An armed mercenary testing their luck.
Motives and Tactics: Charge, lacerate, overwhelm, profit
Difficulty
10
Hit Points
1
Stress
1
Attack Bonus
+3
Weapon
Longsword (Melee)
Features
Minion (4) - Passive
The Sellsword is defeated when they take any damage. For every 4 damage a PC deals to the Sellsword, defeat an additional Minion within range the attack would succeed against.
Group Attack - Action
Spend a Fear to choose a target and spotlight all Sellswords within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 3 physical damage each. Combine this damage.
Cards
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