Vault Guardian TurretCore
Ranged — Tier 3
A massive living turret with reinforced armor and twelve piston-driven mechanical legs.
Motives and Tactics: Concentrate fire, lock down, mark, protect
Difficulty
Damage Thresholds
Hit Points
Stress
Attack Bonus
Weapon
Damage
Features
When you spotlight the Turret and they don’t have a token on their stat block, they can’t make a standard attack. Place a token on their stat block and describe what they’re preparing to do. When you spotlight the Turret and they have a token on their stat block, clear the token and they can attack.
Spend a Fear to Mark a target within Far range until the Turret is destroyed or the Marked target becomes Hidden . While the target is Marked, their Evasion is halved.
When another adversary deals damage to a target within Far range of the Turret, you can mark a Stress to add the Turret’s standard attack damage to the damage roll.
When the Turret is destroyed, they explode. All targets within Close range must make an Agility Reaction Roll. Targets who fail take
Cards
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