Archer SquadronCore
Adversary
Horde — Tier 2 — Horde per HP: 2
A group of trained archers bearing massive bows.
Motives and Tactics: Stick together, survive, volley fire
Difficulty
13
Damage Thresholds
8 / 16
Hit Points
4
Stress
3
Attack Bonus
0
Weapon
Longbow (Far)
Damage
2d6 +3 Physical
Features
Horde (1d6+3) - Passive
When the Squadron has marked half or more of their HP, their standard attack deals
Focused Volley - Action
Spend a Fear to target a point within Far range. Make an attack with advantage against all targets within Close range of that point. Targets the Squadron succeeds against take
Suppressing Fire - Action
Mark a Stress to target a point within Far range. Until the next roll with Fear, a creature who moves within Close range of that point must make an Agility Reaction Roll. On a failure, they take
Cards
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