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DryadCore

Adversary

Leader — Tier 3

A nature spirit in the form of a humanoid tree.

Motives and Tactics: Command, cultivate, drive out, preserve the forest

Difficulty

16

Damage Thresholds

24 / 38

Hit Points

8

Stress

5

Attack Bonus

+4

Weapon

Deadfall Shortbow (Far)

Damage

3d10 +1 Physical

Experiences: Forest Knowledge +4

Features

Bramble Patch - Action

Mark a Stress to target a point within Far range. Create a patch of thorns that covers an area within Close range of that point. All targets within that area take 2d6+2 physical damage when they act. A target must succeed on a Finesse Roll or deal more than 20 damage to the Dryad with an attack to leave the area.

Grow Saplings - Action

Spend a Fear to grow three Treant Sapling Minions, who appear at Close range and immediately take the spotlight.

We Are All One - Reaction

When an ally dies within Close range, you can spend a Fear to clear 2 HP and 2 Stress as the fallen ally’s life force is returned to the forest.

Cards

Adversary
Dryad

Leader — Tier 3

Hit Points 8 · Difficulty 16

A nature spirit in the form of a humanoid tree.

Core

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