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Fallen SorcererCore

Adversary

Support — Tier 4

A powerful mage bound by the bargains they made in life.

Motives and Tactics: Acquire, dishearten, dominate, torment

Difficulty

19

Damage Thresholds

26 / 42

Hit Points

6

Stress

5

Attack Bonus

+4

Weapon

Corrupted Staff (Far)

Damage

4d6 +10 Magical

Experiences: Ancient Knowledge +2

Features

Conflagration - Action

Spend a Fear to unleash an all-consuming firestorm and make an attack against all targets within Close range. Targets the Sorcerer succeeds against take 2d10+6 direct magic damage.

Nightmare Tableau - Action

Mark a Stress to trap a target within Far range in a powerful illusion of their worst fears. While trapped, the target is Restrained and Vulnerable until they break free, ending both conditions, with a successful Instinct Roll.

Slippery - Reaction

When the Sorcerer takes damage from an attack, they can teleport up to Far range.

Shackles of Guilt - Reaction

Countdown (Loop2d6). When the Sorcerer is in the spotlight for the first time, activate the countdown. When it triggers, all targets within Far range become Vulnerable and must mark a Stress as they relive their greatest regrets. A target can break free from their regret with a successful Presence or Strength Roll. When a PC fails to break free, they lose a Hope.

Cards

Adversary
Fallen Sorcerer

Support — Tier 4

Hit Points 6 · Difficulty 19

A powerful mage bound by the bargains they made in life.

Core

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