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Minor DemonCore

Adversary

Solo — Tier 1

A crimson-hued creature from the Circles Below, consumed by rage against all mortals.

Motives and Tactics: Act erratically, corral targets, relish pain, torment

Difficulty

14

Damage Thresholds

8 / 15

Hit Points

8

Stress

4

Attack Bonus

+3

Weapon

Claws (Melee)

Damage

1d8 +6 Physical

Features

Relentless (2) - Passive

The Demon can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.

All Must Fall - Passive

When a PC rolls a failure with Fear while within Close range of the Demon, they lose a Hope.

Hellfire - Action

Spend a Fear to rain down hellfire within Far range. All targets within the area must make an Agility Reaction Roll. Targets who fail take 1d20+3 magic damage. Targets who succeed take half damage.

Reaper - Reaction

Before rolling damage for the Demon’s attack, you can mark a Stress to gain a bonus to the damage roll equal to the Demon’s current number of marked HP.

Momentum - Reaction

When the Demon makes a successful attack against a PC, you gain a Fear.

Cards

Adversary
Minor Demon

Solo — Tier 1

Hit Points 8 · Difficulty 14

A crimson-hued creature from the Circles Below, consumed by rage against all mortals.

Core

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