Petty NobleCore
Adversary
Social — Tier 1
A richly dressed and adorned aristocrat brimming with hubris.
Motives and Tactics: Abuse power, gather resources, mobilize minions
Difficulty
14
Damage Thresholds
6 / 10
Hit Points
3
Stress
5
Attack Bonus
-3
Weapon
Rapier (Melee)
Damage
1d6 +1 Physical
Experiences: Aristocrat +3
Features
My Land, My Rules - Passive
All social actions made against the Noble on their land have disadvantage.
Guards, Seize Them! - Action
Once per scene, mark a Stress to summon
Exile - Action
Spend a Fear and target a PC. The Noble proclaims that the target and their allies are exiled from the noble’s territory. While exiled, the target and their allies have disadvantage during social situations within the Noble’s domain.
Cards
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