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SpyCore

Adversary

Social — Tier 2

A skilled espionage agent with a knack for being in the right place to overhear secrets.

Motives and Tactics: Cut and run, disguise appearance, eavesdrop

Difficulty

15

Damage Thresholds

8 / 17

Hit Points

4

Stress

3

Attack Bonus

-2

Weapon

Dagger (Melee)

Damage

2d6 +3 Physical

Experiences: Espionage +3

Features

Gathering Secrets - Action

Spend a Fear to describe how the Spy knows a secret about a PC in the scene.

Fly on the Wall - Reaction

When a PC or group is discussing something sensitive, you can mark a Stress to reveal that the Spy is present in the scene, observing them. If the Spy escapes the scene to report their findings, you gain 1d4 Fear.

Cards

Adversary
Spy

Social — Tier 2

Hit Points 4 · Difficulty 15

A skilled espionage agent with a knack for being in the right place to overhear secrets.

Core

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