English
Русский

Gaining FearCore

Rule

When you start a campaign, you begin with an amount of Fear equal to the number of PCs.

When you start a campaign, you begin with an amount of Fear equal to the number of PCs. Whenever a PC rolls with Fear, you gain a Fear. You can also gain Fear from the players taking downtime, certain PC abilities or spells, and specific adversary features.

You can hold up to a maximum of 12 Fear.

Cards

Comments(0)

There are no comments yet

Selector

Adversary
Ancestry
Beastform
Campaign Frame
Character
Class
Community
Domain
Domain Card
Environment
Equipment
Guide
Rule
Subclass
Transformation
News
Media
Image
File

Adversaries

Ancestries

Beastforms

Campaign Frames

Characters

Classes

Communities

Domains

Domain Cards

Environments

Equipment

Guides

Rules

Subclasses

Transformations

News

Media

Images

Files